Import Videohead Overlays to CapCut
Generate a custom overlay in Videohead, export with true transparency, and drop it into your CapCut Desktop timeline—no green screen, no CapCut templates required.
From Videohead to CapCut
Before you start
- CapCut Desktop (macOS or Windows)—the most reliable workflow for transparent video
- A Videohead account with an overlay generated and exported
- Export format WebM or MOV with alpha channel (up to 1080p)
- A CapCut project open with your base clip on the timeline
- 1.
Generate your overlay in Videohead
Describe the overlay you need, like a subscribe CTA, lower third, sticker, or text animation, at videohead.io. Adjust text, colors, and animations.
- 2.
Export with transparency
Click Export and download WebM or MOV with alpha. Your overlay with native transparency is ready to import into CapCut.
- 3.
Import into CapCut Desktop
Open CapCut Desktop, go to Import, and select your Videohead file (or drag and drop directly from your desktop). The clip appears in your project media library.
- 4.
Add to the timeline
Drag the overlay onto a track above your base video. Place it at the moment you want the animation to appear.
- 5.
Adjust and export
Scale and reposition the overlay if needed. Preview the timeline to check timing and transparency, then export your finished video from CapCut as usual.
Tips
Adapt without regenerating
Change text, colors, or timing in Videohead's configuration controls and export again for each video. Regenerate only when you need a new design.
Duration
Match overlay length to the moment in your edit; trim the clip on the CapCut timeline if needed.
Mobile vs desktop
CapCut mobile has limited transparency support. CapCut Desktop is the recommended workflow for Videohead alpha exports.
No chroma key
You do not need to remove a green screen. Videohead exports a native alpha channel—backgrounds stay transparent in CapCut Desktop.
Ready to create your overlay?
Describe your animation in natural language and export with transparency for CapCut Desktop.
Start generating in Videohead